Research apps, pages & videos

Take a look at the kind of projects we could help you with

Data collection tools

Web experiments, mobile-responsive questionnaires and mobile applications for data collection

  • Collect data over the web. We create mobile-responsive web pages for questionnaires or experiments that adapt to wide screens, tablets, or smartphones, and take keyboard or touchscreen input.
  • Collect data using smartphone applications. Make full use of smartphone functionality, including the potential to integrate notifications, collect location data, detect movement using the accelerometer, and other native functions.
  • Run experiments on the web or on smartphones. We have experience implementing a range of experimental designs and randomisation techniques.
  • Comply with ethical standards in research. We can provide advice on solutions for gaining informed consent in mobile and web applications, as well as managing participants’ right to withdraw from the research. Effective solutions for data privacy and data anonymisation.

Behavioural and physiological measures

Diary apps with daily/weekly prompts, location data, activity (motion) data, integration with physiological measures

  • Location data. Collection of location data and integration with maps for smartphone applications.
  • Diary and experience sampling apps. Collect data from participants using daily/weekly prompts to complete study measures.
  • Activity (motion) data. Use the smartphone accelerometer data to track movement (e.g., record level of activation, monitor number of steps taken, etc.)
  • Physiological measures. Integrate data collection apps with devices (e.g., wristbands) to measure heart rate or skin conductance.

Research communication and impact

Apps, mobile-responsive web pages and videos to communicate research insights to the public or practitioners

  • Reach out to a wider audience. Public web pages and applications to help you communicate your research results. Interactive features to engage the public in research design.
  • Reach out to practitioners. Tailored solutions to engage with particular audiences through web pages and mobile applications. Interactive features to engage practitioners in research design and intervention implementation.
  • Create interventions. Create interventions to make a positive impact on larger populations.
  • Engage through play. Turn your research into an engaging game (e.g., quizzes, simulations of human behaviour, etc.). We can advise on a wide range of gamification solutions.
  • Engage through images. We have experience creating animations and interactive graphics to communicate insights from psychological research to a general audience.

Educational apps

Smartphone apps, interactive web pages and videos to support class teaching or online courses

  • Engage students. Public web pages and applications to help you engage students in classroom teaching, homework assignments, or online courses.
  • Teach through play. Turn your content into an engaging game (e.g., quizzes, simulations of human behaviour, etc.). We can advise on a wide range of gamification solutions.
  • Teach through images. We have experience creating animations and interactive graphics to communicate insights from psychological research to a general audience.

PsyNovigo UK

Exeter, Devon

Company reg no. 09356759

PsyNovigo Romania

Cluj-Napoca, Cluj

Company reg no. 39693751

We’d love to hear from you at contact@psynovigo.com